Mr. Log is getting pretty hairy. All the junk on him is original; soon i'll be making 'stock' leaves and plastering them behind these layers to fill the space.
Monday, December 11, 2006
I've been churning our some blackberry bushes for my foreground log - here's the first bunch. I've finally devised some less tedious ways of making these images, which is speeding things up immensely. Drawing multiple layers of the same image on tracing paper is helping, as are some improved Photoshop routines - almost no 'cutting out' involved. They don't look precisely like blackberry bushes. Big deal.
Sunday, December 10, 2006
Thursday, December 07, 2006
I took a picture of my 'actor', and ran it through a few photoshop filters - this isn't anything like how I intend to draw the character, but I wanted to give it a flat feel. The purpose of this was so that I could see my character within the background intended; I figured that his colorization would affect my approach for the forest. Indeed, it is going to be much more desaturated and have less contrast than my original versions of the trees.
Wednesday, December 06, 2006
Tuesday, December 05, 2006

Well, i've got 5 'Interior woods side-angle front layer' trees in the bank now. Doing it was boring. Dave, the Photoshop jerk, knows all sorts of fancy ways of clearing out the white in a .psd layer. I only know the retarded slow ways, which I did. I'm going to seriously figure out how to do it, or i'm going to do nuts.
Wednesday, November 29, 2006
This is how i'm picturing the opening shot - I haven't decided on the moonlight colour scheme yet though, just an idea. I plan to play quite freely with the framing and aspect ratio in this film; i.e. not all shots will be panoramic - probably just this one. I also plan to section off the frame now and again, sort of like a Japanese screen. In fact, 'Japanese woodcut print meets Japanese screen' is sort of the aesthetic i'm going for.
Tuesday, November 28, 2006
What's this? What am I doing now? Well, for a little while now, i've been toying with the idea of taking the current project and turning it into a 2D After Effects layers + pixelation type film. There are many good reasons for doing it this way, not the least of which is that I can do everything myself, which would be a decided advantage as has recently become apparent. To this end, i've been messing around with .jpeg frame compilers, photoshop, pixelation, etc. The above study is from two quick sketches which were photographed and photoshopped. Seems quite a speedy way to create images. This would mean tossing out my existing set-design work, but who cares. I'm excited by the idea of not having to rely on anyone but myself to move forward.
Wednesday, November 22, 2006
Tuesday, November 21, 2006

FINAL DESIGN
Here is the resulting set design, the drawing i'll actually take to the studio. All the little lines and scratchy notes are me figuring out the various camera angles, and the set adjustments resulting from camera location - i.e. I can't have a bunch of trees where the camera needs to be.

See - it didn't take many trees at all to fill the space. After finishing the mockup, I spray-painted all the objects to mark their location. I'll then be scaling the resulting 'drawing' down to about 14x11, which will be the final set design that i'll take to the shop. One catch with this whole process is that my mockup camera has a narrower field of view than Dave's camera, which is 64 degrees. However, I have taken this into account, because I am so goddamn smart.
I mocked up the interior woods set with paper, tape, card, etc. As usual, it's quite enlightening - I learned quite a bit about how dense the trees should be, how wide the road should be, how high the bushes should be, etc. It's apparent that it's actually going to take very little to fill the field of view, and it's likely going to be quite easy to fill in the spaces with digital crap.
Friday, November 17, 2006
The Mask of the Red Death <#1298>
Dear Andrew Brown,
Thank you for submitting your film to Ouat Media Distribution, we are currently considering it for acquisition.
Please expect a response within 6 to 8 weeks.
We appreciate your consideration and support of Ouat Media Distribution.
Thanks again for your patience and we will contact you with our decision soon.
Sincerely,
Ouat Media Distribution
I received this email recently. Which is funny, because i've never heard of these people and I certainly didn't submit our film(s) to them.
Dear Andrew Brown,
Thank you for submitting your film to Ouat Media Distribution, we are currently considering it for acquisition.
Please expect a response within 6 to 8 weeks.
We appreciate your consideration and support of Ouat Media Distribution.
Thanks again for your patience and we will contact you with our decision soon.
Sincerely,
Ouat Media Distribution
I received this email recently. Which is funny, because i've never heard of these people and I certainly didn't submit our film(s) to them.
Thursday, November 16, 2006

So here's the challenge; our 'INTERIOR FOREST EVENING' set would look like this and would be about this large on 1:12 scale, i.e. too big (12' +). It could be done, but that kind of size would be a little excessive. The trouble is, how to represent the farther-away forest in a way besides simply building it to scale (see close-up image - it's the parts furthest away from the camera cone that i'm talking about). We could simply drop in a flat image with a bluescreen, but we track forward throughout these shots, so that may not fly.
So, i'm not sure what to do. However, my experience has been that it's remarkable to what degress you can b.s. a shot; i.e. we could just stick a couple of modular pieces back there to fill the space as need be, and the viewer probably wouldn't notice and continuity errors. But, shit, i'm not sure.
As usual, the proper step is going to be busting out the ol' camera and mocking up the set with cardboard. It's difficult to visualize the extreme distortion of a camera lens until you see it.
Monday, November 13, 2006
Wednesday, November 08, 2006

SET NUMBER 1
I've finished designing the first set - not too much to this one. Just the road seen on the opening shot, and the fields on either shot; see storyboard and marked area. I did a little sketch to determine how i'll approach constructing the basic structure, using standard sized building materials. The red lines illustrate a 64 degree angle of view, i.e. the angle of view of the lens of our camera. Hopefully i'll be able to bang this thing off in fairly short order.
Saturday, November 04, 2006
Friday, November 03, 2006
Here's a big wide, partly aerial shot of the field, sort of like the view you'd have if you were wearing stilts or high heels. The perspective is a bit screwed and it doesn't have quite the layout i'd like, but i'm going to feed it through the ol' photoshop. Working digitally sure is handy - I have a lot more patience working with photoshop than scribbling with Pantone markers.

' T h e P l a c e'
As mentioned in a previous post, we've substituted the cedar grove of the original story for a big, ominous field with the remains of some sort of structure(s) in it. The little sketch shows the view of our main character when he comes upon this place. The map shows the scale, and the (rough) camera angle. Obviously we don't intend to build a set this large; we'll be using digital smoke and mirrors.
THE APPROACH TO THE STORY
I've been doing lots of thinkin' and sketchin' and head-scratchin', developing our approach to this story. Here's what i've come up with.
I've replaced the path through the rice paddies with an overgrown abandoned road, that leads to an ominous-looking forest/grove of trees.
I've replaced the grove of cedar trees, where the murder took place 'one hundred years ago' with a wide field, in which are seen the remains of a complex of buildings, weathered done to little more that outlines on the grass. The implication is that the 'murder' was tied to some sort of larger historical or political event.
I've done concept sketches illustrating these ideas - i'll post some of them as soon as I can get access to a scanner.
The Story
It looks certain that we are going with this story; it's short, has only one armature, and is choke-full of landscape/digital composite goodies.
Here's a summary of the story (posted in full in the previous post):
Guy has a dream.
He's carrying a blind kid on his back along a road.
Kid acts all creepy like he knows something.
They come to a crossroads. Kid says 'go left'.
They come to a grove of cedar trees.
The kid says, 'this is where you murdered me one hundred years ago'. The end.
Sunday, October 22, 2006
I'm digging this story quite a bit. It's short, it requires only two armatures, and a large part of the backgrounds required could be acheived with composites and CG work. I have to pass it by Mike Addison first, but I think he'll dig it.
The Third Night
I had this dream.
I was carrying a child of six on my back. I’m sure it was my child. Only, the strange thing was, before I realized it he was blind with a freshly shaven head. When I asked, “When did you lose your sight?” he replied, “What? Long ago.” There’s no doubt that voice was a child’s, but he spoke like he was an adult. Like an equal.
Green rice paddies were to the left and right. The road was narrow. The fleeting shadows of herons could be seen in the darkness.
“We’ve started toward the rice paddies, haven’t we?” he said on my back.
I turned my face to the rear and asked, “How do you know?”
“Aren’t the herons crying?” he answered.
Sure enough, when he said that, they cried out twice.
Although he was my own child, I became a little frightened. With him on my back I didn’t know what would happen from here on. I wondered if there weren’t some place I could just abandon him. When I looked out into the darkness and I could see a large forest. Just as I started to think “If over there…” a voice going “Hee hee” came from my back.
“What are you laughing at?”
He didn’t answer. All I heard was, “Father, am I heavy?”
“You’re not heavy,” I replied.
“Soon I’ll become heavy.”
I kept quiet and, with the forest as my guide, walked toward it. The road in the rice fields twisted irregularly. We couldn’t exit as easily as I had thought. After a while the path forked. I stood at the split in the road and rested.
The boy said, “There should be a stone standing here.”
Sure enough, an eight inch square stone stood about waist high. Written on the face, “Left Higakubo, Right Hottahara.” I could clearly see those red letters in spite of the darkness. They were like the red color of a newt’s belly.
“Left will be fine,” the boy ordered. When I looked left the forest was starting to cast dark shadows from the sky over our heads. I hesitated a little.
The boy added, “You don’t need to hold back.” Helplessly I started walking toward the forest. I was thinking that the boy seemed to know everything, even though he was blind. When the single road approached the forest, he said on my back, “Being blind is a real inconvenience.”
“But it’s okay, because I’m carrying you.”
“I’m sorry you have to carry me, but to be made a fool of by people won’t do. To be made a fool of by a parent, especially, won’t do.”
Somehow things had become unpleasant. I was thinking how I wanted to hurry to the forest and dispose of him, and I hurried.
“You’ll understand when we get a little farther.—it was just like this night,” he said on my back, like he was speaking to himself.
“What was?” I asked, with intensity in my voice.
“What was? You know, don’t you.” the child answered with a sneer. And then I got this feeling that I did. But clearly I didn’t know. It was just that it felt like it happened on a night like this. It felt like if I just went a little farther, I would know. Knowing would be very difficult, so while I didn’t understand I hurried to dispose of him. I had to feel relief. I hurried.
Rain had been falling for some time. Little by little the road darkened. It was almost like a dream. But this small kid was sticking to my back, and he illuminated my entire past, present and future, shining like a mirror that didn’t miss an ounce of the truth. Yet, he was my child. And he was blind. I couldn’t stand it.
“Here, here. Right at that cedar’s roots.”
I could clearly hear the kid’s voice. Unconsciously I stopped. Without noticing we had entered the forest. Just five feet in front of me was a black mass. Without a doubt, I could see it was the cedar tree the kid had spoke of.
“Father, it was at that cedar’s roots there, wasn’t it.”
Without thinking, I replied, “Yes, it was.”
“I think it was 1809, the year of the Dragon.”
Of course, I was made to think of 1809.
“From today it’s been exactly one hundred years since you killed me.”
As I heard those words, one hundred years ago, the year of the Dragon, on a dark night like this, by the roots of a cedar, the realization that I murdered a blind man abruptly burst into my mind. And as soon as I started to become aware that I was a murderer, the child on my back suddenly grew as heavy as a stone Jizo statue.
I was carrying a child of six on my back. I’m sure it was my child. Only, the strange thing was, before I realized it he was blind with a freshly shaven head. When I asked, “When did you lose your sight?” he replied, “What? Long ago.” There’s no doubt that voice was a child’s, but he spoke like he was an adult. Like an equal.
Green rice paddies were to the left and right. The road was narrow. The fleeting shadows of herons could be seen in the darkness.
“We’ve started toward the rice paddies, haven’t we?” he said on my back.
I turned my face to the rear and asked, “How do you know?”
“Aren’t the herons crying?” he answered.
Sure enough, when he said that, they cried out twice.
Although he was my own child, I became a little frightened. With him on my back I didn’t know what would happen from here on. I wondered if there weren’t some place I could just abandon him. When I looked out into the darkness and I could see a large forest. Just as I started to think “If over there…” a voice going “Hee hee” came from my back.
“What are you laughing at?”
He didn’t answer. All I heard was, “Father, am I heavy?”
“You’re not heavy,” I replied.
“Soon I’ll become heavy.”
I kept quiet and, with the forest as my guide, walked toward it. The road in the rice fields twisted irregularly. We couldn’t exit as easily as I had thought. After a while the path forked. I stood at the split in the road and rested.
The boy said, “There should be a stone standing here.”
Sure enough, an eight inch square stone stood about waist high. Written on the face, “Left Higakubo, Right Hottahara.” I could clearly see those red letters in spite of the darkness. They were like the red color of a newt’s belly.
“Left will be fine,” the boy ordered. When I looked left the forest was starting to cast dark shadows from the sky over our heads. I hesitated a little.
The boy added, “You don’t need to hold back.” Helplessly I started walking toward the forest. I was thinking that the boy seemed to know everything, even though he was blind. When the single road approached the forest, he said on my back, “Being blind is a real inconvenience.”
“But it’s okay, because I’m carrying you.”
“I’m sorry you have to carry me, but to be made a fool of by people won’t do. To be made a fool of by a parent, especially, won’t do.”
Somehow things had become unpleasant. I was thinking how I wanted to hurry to the forest and dispose of him, and I hurried.
“You’ll understand when we get a little farther.—it was just like this night,” he said on my back, like he was speaking to himself.
“What was?” I asked, with intensity in my voice.
“What was? You know, don’t you.” the child answered with a sneer. And then I got this feeling that I did. But clearly I didn’t know. It was just that it felt like it happened on a night like this. It felt like if I just went a little farther, I would know. Knowing would be very difficult, so while I didn’t understand I hurried to dispose of him. I had to feel relief. I hurried.
Rain had been falling for some time. Little by little the road darkened. It was almost like a dream. But this small kid was sticking to my back, and he illuminated my entire past, present and future, shining like a mirror that didn’t miss an ounce of the truth. Yet, he was my child. And he was blind. I couldn’t stand it.
“Here, here. Right at that cedar’s roots.”
I could clearly hear the kid’s voice. Unconsciously I stopped. Without noticing we had entered the forest. Just five feet in front of me was a black mass. Without a doubt, I could see it was the cedar tree the kid had spoke of.
“Father, it was at that cedar’s roots there, wasn’t it.”
Without thinking, I replied, “Yes, it was.”
“I think it was 1809, the year of the Dragon.”
Of course, I was made to think of 1809.
“From today it’s been exactly one hundred years since you killed me.”
As I heard those words, one hundred years ago, the year of the Dragon, on a dark night like this, by the roots of a cedar, the realization that I murdered a blind man abruptly burst into my mind. And as soon as I started to become aware that I was a murderer, the child on my back suddenly grew as heavy as a stone Jizo statue.
IT'S ALL OVER
Well, it seems to be settled. The behemoth project 'The Hell Painting' is going to be put on indefinate hiatus. It doesn't mean that all the work done on it will be thrown away - I really like many elements of the story.
The plan now is to start something new, and small. I was thinking of making it an excersise in speed - let's see how fast a short stop-motion animation peice can be produced. That doesn't mean that I intend to make it shoddy, however. I just plan to move forward quickly with minimal dicking around. It will also be fun to document a project in its entirety, from conception to finish.
I'm currently working my way through a mass of short stories, mostly in the fairy/folk tale vein. I'll post a few of the contenders that i've found so far.
Wednesday, October 18, 2006

WE'RE THINKING OF QUITTING
Conservative estimates, based on myself putting in 24 hours per week, places our production completion date six years away, which has an unfortunate ring of truth. I would be thiry-three. We don't really like the sound of that. We would be pretty disappointed to put 'The Hell Painting' on indefinate hiatus, as we have quite a bit of enthusiasm for the thing. However, if we have to cut our losses, prolonging it obviously won't help. It wouldn't mean quitting stop-motion animation, however; I would start immediate work on some sort of 1-2 set public domain fairytale piece, 2-3 armatures, no moving faces, all narration, one year ETA. But we're going to sleep on it before I smash our $2500 giant fancy dusty set.
Saturday, October 14, 2006



C R A P B O T 9 0 0 0
Here it is! It doesn't work!! Because it's a piece of crap! My initial attempt was a 'constructive learning experience'. The next one is going to better, in that it's going to work. It worked to some degree, but was just too glitchy - all the glitches were adding up, and it was a ways from being done.
Wednesday, October 11, 2006


ROBO HEAD 2.0
Robo-Head V. 1.0 is a bust. I will post pictures of the hunk of crap, along with reasons why it failed, soon. It turns out that making an animatronic head from things you can buy at a hardware store is hard!
In the meantime, i've been sketching out a design for a new head, based on research and knowledge gained through my initial failure. So far, i've got the mechanism for eye movement designed.
Sunday, October 08, 2006
Saturday, October 07, 2006
ROBOT HEAD
I'm working hard on the big head. The thing really is a robot - the functions just happen to be controlled with threaded steel rods instead of electronics. Its getting more and more complicated - there's a huge nest of cables coming out the back, and quite a criss-crossing of guy wires holding the thing in place. On a project like this, there's a point where things can get so complicated and begin to affect other funtions in unpredictable ways that the whole thing ceases to work. Hopefully it won't get to that point.
I'm also working with fiberglass and resin. I had forgotten how annoying the stuff is to work with.
Total days so far on Johanne's Big Head - 5. Estimated hours spent - 30.
I'll post some pictures of the thing soon.
Sunday, October 01, 2006
I've got nothing to say, beyond that i'm impatiently waiting for my three-days-off-a-week life to begin so I can really start working on this thing. I expect to have the 'robot head' up and running in very short order.
Michael Addison has been working on honing the animated storyboard for the two scenes involving our exterior studio set - after this, we'll move on to shooting reference footage for the animation, so we can cheat. We intend to rely on cheating as much as possible with the animation - its never been our strong point.
Michael Addison has been working on honing the animated storyboard for the two scenes involving our exterior studio set - after this, we'll move on to shooting reference footage for the animation, so we can cheat. We intend to rely on cheating as much as possible with the animation - its never been our strong point.
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