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An ongoing documentation of our animated projects We are: Andrew Brown - Animation, sets, puppets, direction. Michael Addison - Post production, producer. David Sikma - Photography, image processing, lighting.
I started building the upstairs attic thingy; I wasn't sure how it would look with the painting, so I decided to go ahead and build the mega-easel, and put in a mock-up frame the represent the painting. It seems to all be working fine.
I've never seen anything like a modern easel in my research, but my rule of thumb is that if was well within their capability to build, I can use it. As long as it isn't anything that requires an industrial revolution to exist. One example is tubes of paint; they didn't have them. They grinded raw pigments, and mixed them with linseed oil. I'm going to have such a setup in the set,
The 'window wall & dias' (the only window in the picture, that's the one) is now raised about 4" from the middle of the set. I dig it; looks real uphill.
This is as wide as i'm going to be able to get from this angle; pretty damn wide. In the past when i've built sets, they always seem big, but then I found that I didn't have enough foreground to pull back and see everything. Not this time. I gots assloads of foreground, though we'll usually only see the front half of it.
HELL
I've been farting around with 'hell' in Vue 5 (layman's CGI program, good for landscapes). I'm NOT going to make a CGI hell; I generally can't stand obvious CGI - doesn't get any more lifeless than that stuff. Of course there is good CGI, but i'm not going to get into that.
Anyways, my plan is to make hell in Vue, and then paint over top; literally paint it, with artist's paints. The idea is that the painted version will look like it has some sort of 'force of truth' to it, like as if the painter (main character) was chanelling the underworld.
The painting is going to be visible in the set, obviously. I plan to just paint it, set scale size (24" x 16"). It won't have the appropriate level of detail obviously, but as it will always be seen, within the set, in an in-progress state, I think it will work. I thought of some more fancy solutions, but this one feels right.
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