Tuesday, June 29, 2010

Friday, June 25, 2010

Thursday, June 24, 2010

Gibbet. Gross. Not quite done. Gotta rusty up the cage and build pole it all hangs from. Gross.

Backgrounds. Without building them. HDR pics of the woods. May combine Woods HDR with built foregrounds. These BGs is no good. Too much direct sunlight. I.E. too many hotspots, which makes for a busy composition.

Tuesday, June 15, 2010

The rusty guys are the 'hell soldiers'. I really wanted to avoid the fantasy-Warhammer look for em. More like a crude mockery of the real. Or something. Sho' is a lot of stuff in this film. Gee whizz. That's it for the soldiers though.

I think I made seven jackets, seven helmets, assorted belts, bandolier, one pouch, one pike, a halberd, a matchlock, a musket stand, two flags, 6 breastplates, etc. Beaucoup crap considering how little sceen time they get. But it was fun.

Monday, June 14, 2010

Saturday, June 12, 2010

Maybe two more tiny flags. Something that isn't orange.
Almost done the soldier business. Which is good, as i'm getting a bit sick of it.

Friday, June 11, 2010

A couple more wee things, then that's it for the soldiers. Should probably make some pants. Gonna make a couple cheap heads, but that process involves alot of waiting. Gonna do that concurrently.
A few flags are the next step.

Thursday, June 10, 2010


They ain't quite period (1640-1670). Or rather they are, but they of a rare type and not worn by pikemen. But who cares. Their benefit is clear - they hide the face. And if i'm assembling an army out of interchangable parts, sho' is easier if I don't need to build an army of heads. They gots some HDR going on. Most of the soldiers will be non-animated stills, so i'll be able to HDR em' if I want.

This head is a little too big for this armature and the helmets. Gonna make a couple cheap-looking heads that are a bit smaller.

Friday, June 04, 2010

Wednesday, June 02, 2010


There's a couple scenes where soldiers stand around as extras. And there's an ear;y scene where there's an assload of them. An army - though we won't see but a part of the army. And they'll be almost all just stills (no animation) To get around the impossibility of making an army, i'm making a bunch of accessories, all built for the same armature. So I can mix and match interchangable bits to make 'new' costumes.
html hit counter
Locations of visitors to this page