


More HDR.
An ongoing documentation of our animated projects We are: Andrew Brown - Animation, sets, puppets, direction. Michael Addison - Post production, producer. David Sikma - Photography, image processing, lighting.

I've been examining various permutations of set design, trying to see what does and doesn't work. I made a crude photoshop sketch, trying to really exaggerate the 'gestural architecture' thing; the picture is what a side wall could possibly look like; the painting would be perpendicular to this plane, on the left. I thought it was a bit crazy looking, but i'm starting to like it.



REJECT
I made a wee cabinet for holdings prints/sketches etc. I knew it was a bit shitty when I was doing it, but I plowed through to the end. The next day (today), I decided that the thing just didn't cut it. Its always the right decision to do it over, but it sure sucks to have to write off so much work. Maybe it'll make an appearance in the shadows some where, in the big pile of junk i'm planning.
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